

- #Game boy emulator for mac os 10.8.5 update
- #Game boy emulator for mac os 10.8.5 upgrade
- #Game boy emulator for mac os 10.8.5 software
- #Game boy emulator for mac os 10.8.5 download
- #Game boy emulator for mac os 10.8.5 windows
Or press start first on the slave which should show "WAIT" until you press start on the master. Press start on the master side in order to start playback. One instance should have sync type set to master and the other to slave.

This only creates a virtual link cable and you still need to set up LSDj to make the sync work.

Right click the other window and select link connect.
#Game boy emulator for mac os 10.8.5 windows
Right click one of the BGB windows and select link, listen. However you should use two different GB files with two different corresponding sav files, so they don't conflict. Is it possible to sync LSDj running on two different instances of BGB? However, the wav file is still recorded perfectly. Why does the soundcard output skip a lot while recording?īecause BGB has to output the sound stream to two different locations, (both disk and soundcard) and sometimes BGB the disk IO will take so long that BGB can't produce a sound buffer when the soundcard wants it. The recording continues until you pause or quit the emulator, or uncheck the wav file writer check box and hit apply or ok. When you resume emulation, a timestamp and wav file extension is added to what you have entered.įor example, if you enter c:\songs\mysong then the audio will be recorded to a file with a name like c:\songs\mysong-1384891504.wav where 1384891504 is a UNIX time UTC timestamp indicating the when the recording was started. In the settings, go to the sound tab and enter the beginning of a file name in the wave file writer box, and check the checkbox.
#Game boy emulator for mac os 10.8.5 upgrade
Note: If you're using a version older than 1.4.x, it's especially important that you upgrade if you want to use the recording function, because of a bug that would cause timing problems, which was fixed in 1.4. then file, save as to save the fixed ROM file. Press esc to bring up the debugger window. If you're distributing a ROM to other people, it's good practice to fix both checksums. The file checksum is not required to be correct to start program on a Gameboy, but you may still want to fix it after editing a ROM to get a warm fuzzy feeling inside. This checksum must be correct to to start the ROM on a real Gameboy, but will only need to be fixed if you've edited values in the header area. The header checksum is calculated based on the values in the ROM header only. If you've edited the ROM (for example added kits) the checksums may no longer be valid. What are checksums and how can I fix them?Ī Gameboy ROM contains two checksums to verify that the ROM hasn't been damaged. For example, if the ROM is called lsdj.gb, a file called lsdj.sav in the same directory will hold the save data.īGB can also save all savs in a single directory which you can set in the options window, under the misc tab. Where are my savs stored?īy default, a save file for a ROM is stored next to the ROM, with a sav file extension. Right click the emulator window and select options, or press F11 on you keyboard. The current version of BGB has received a platinum rating in the Wine AppDB. Any issues with using BGB under Wine should be reported as bugs. On the other end of the lineage, BGB reportedly works perfectly on Windows 8.Īnother platform that is officially supported by the author of BGB is Wine.

The latest version should work as far back as Windows 98 with DirectX 7 installed, and tentatively Windows 95 with DirectX 7 and the Winsock 2 package installed. Which platforms are supported?Īlmost any 32-bit or 64-bit of Windows. You can do that in this thread, by sending an e-mail to the address on the homepage or by visiting the #gbdev IRC channel on EFNet. If that doesn't help, and if you believe you have found a bug, please report it to beware, the author. There have been recent updates (in 2012-2014) which has resolved a number of known issues.
#Game boy emulator for mac os 10.8.5 download
xxx doesn't work/I have a problem.įirst of all, download the latest version from the link above.
#Game boy emulator for mac os 10.8.5 software
It also has a powerful debugger which is useful for Gameboy software development. It's reasonably fast, very accurate, has high quality audio rendering and is feature rich and generally well-working. Some of the new features in 1.5: Fixed the LSDj tempo bug.
#Game boy emulator for mac os 10.8.5 update
All users are recommended to update to the latest version. If you have questions you want answered/added, please ask here.Ĭurrent version: 1.5, released. I figured it might be useful to have thread for discussing BGB, the Gameboy emulator I would recommend.
